Math practice · reimagined
Algebra Equations Game
This algebra game for solving equations runs from x + 3 = 11 to x2 − 10x + 25 = 0, and no answer ever needs a fraction or a decimal. Your rival hunts the same x, so pin it down first and your fighter strikes.
Ages 4–99+ · no download · plays in your browser · 23 languages
What is an equation in algebra?
An equation in algebra is a statement that two amounts are equal, where a letter such as x stands for a number nobody has told you yet. Solving it means finding the value that makes the statement true. Picture a closed box of marbles and 3 loose ones, 12 marbles in all. The box holds 9.
Every level of Equations
- x + a = bGrade 6 · 11 yrsSolve for x.Play free ▸
- ax + b = cGrade 7 · 12 yrsSolve for x, integer answer.Play free ▸
- ax + b = cx + dGrade 8 · 13 yrsSolve for x, integer answer.Play free ▸
- x² = kGrade 8 · 13 yrsQuadratic — type either root.Play free ▸
- Evaluate a functionGrade 8 · 13 yrsSubstitute x into f(x).Play free ▸
- Absolute value equationGrade 9 · 14 yrsx + b = c or x + b = −cPlay free ▸
- x² ± 2ax + a² = 0Grade 9 · 14 yrsPerfect-square quadratic — one root.Play free ▸
- DiscriminantGrade 9 · 14 yrsb2 − 4acPlay free ▸
- Vertex of a parabolaGrade 9 · 14 yrsx = −b / (2a)Play free ▸
Example: solve 6x + 4 = 28
- Read 6x as six times x, so six copies of the unknown number, plus 4, make 28.
- Take 4 away from both sides: 28 minus 4 leaves 24, so 6x = 24.
- Ask which number times 6 gives 24. Since 6 × 4 = 24, x must be 4.
- Check it: 6 × 4 + 4 = 28, so you type 4.
Learn it step by step
An equation is a balance scale: whatever's on the left weighs the same as the right. The x is a mystery number, and your job is to get it alone.
For x + 4 = 11, undo the +4 by subtracting 4 from BOTH sides → x = 7. Whatever you do to one side, do to the other so the scale stays level.
Type the value of x.
Tips and common mistakes
- Say 5x aloud as “five times x”. Hearing the hidden times reminds you to free x by dividing by 5, not by taking 5 away.
- A common mistake with x2 = 36 is halving 36 to get 18. The small 2 means x times x, so ask which number times itself makes 36: 6.
- Play “think of a number” at dinner: double a secret number, add 5 and announce 17. Your child writes 2x + 5 = 17 and works back to 6.
How to play
Each round shows one equation, such as 3x + 8 = 14, and you type the value of x on the keypad, here 2. Higher levels add squares, and some answers need the minus key: x2 + 8x + 16 = 0 is solved by −4. Get there before your rival and Broccoli attacks, and a fast answer hits hardest.
— Quick answers —
Equations: the short FAQ
- What does solve for x mean?
- To solve for x means to find the number that x stands for, the one that makes both sides of the equation equal. In x + 6 = 7, x is 1, because 1 + 6 = 7 and no other number works. You reach it by undoing what was done to x, step by step, until one side reads just x.
- How do you solve equations with x on both sides?
- Gather the x terms on one side and the plain numbers on the other, then solve what is left. Take 9x + 4 = 3x + 34. Subtracting 3x from both sides gives 6x + 4 = 34, and subtracting 4 gives 6x = 30. Since 6 × 5 = 30, x = 5. Put 5 back in, and both sides come to 49.
- How do you remember which step undoes which?
- Think of the operations as partners: adding and subtracting undo each other, multiplying and dividing undo each other, and a square root undoes squaring. Undo the last thing done to x first. In 4x + 7 = 31, the 7 was added last, so take it away first to get 4x = 24. Then divide by 4, and x = 6.
- Why does my child find letters in equations confusing?
- Letters feel strange at first because, until algebra, every symbol in a calculation stood for a number you could see. Call x a secret number instead, and start with equations your child can guess, such as x + 5 = 12. Once guessing gets slow on bigger equations, the undoing steps start to feel like a shortcut rather than a rule.
- What does this algebra equation game cost a school, and how does it fit a lesson?
- Nothing: every equation level is free for a class and opens in a browser on school laptops or tablets, with no accounts to create. For linear equations practice at the board, write x = 4 and ask pupils to build equations with that answer, such as 3x + 2 = 14 or x + 9 = 13. Classmates then swap and solve them. To see who is getting quicker at finding x, add the schools plan, priced per student, with its teacher dashboard.
