Math practice · reimagined
Derivatives Game
This derivative game climbs from the power rule at x = 2 to partial derivatives, and every answer is a whole number from 2 to 200, never a formula. Differentiate faster than your rival, and your fighter hits while they are still bringing exponents down.
Ages 4–99+ · no download · plays in your browser · 23 languages
What is a derivative in math?
A derivative is the rate at which a function changes at one exact point, and on a graph it is the slope of the curve there. We write it as f′(x) or d/dx. Think of a speedometer: as a car travels, its distance keeps growing, and the needle shows how fast it is growing at this very moment.
Every level of Derivative
- MonomialsGrade 12 · 17 yrsd/dx of axn, evaluated at a point.Play free ▸
- Chain ruleGrade 12 · 17 yrsd/dx[(ax+b)n] = n·a·(ax+b)n−1Play free ▸
- Average rate of changeGrade 12 · 17 yrs[f(b) − f(a)] / (b − a)Play free ▸
- PolynomialsCollege · 18+d/dx of a quadratic, evaluated at a point.Play free ▸
- Product ruleCollege · 18+(fg)' = f'g + fg'Play free ▸
- Partial derivativeCollege · 18+∂/∂x treats y as a constantPlay free ▸
Example: the derivative of 5x³ at x = 2
- Bring the exponent 3 down in front and multiply it by the 5, which makes 15.
- Then lower the exponent by one, from 3 to 2, so the derivative is 15x2.
- Now put in x = 2: 22 is 4, and 15 × 4 = 60, so you type 60.
Learn it step by step
A derivative measures how fast something is changing — the steepness of the curve at a point.
The power rule: d/dx of axn is (a·n)·xn−1 — multiply by the exponent, then drop the exponent by one. So d/dx of 3x2 is 6x; at x = 2 that's 12.
Apply the rule, plug in the point, and type the slope.
Tips and common mistakes
- In the power rule, the power always drops by exactly one: x4 gives an x3 term, x2 gives an x term, and a lone x gives a plain number.
- A common slip is substituting too early. Put x = 2 into 4x3 first and you get 32, a constant whose derivative is 0. Differentiate first, then put in the point.
- Sketch y = x2 with a learner and hold a ruler against the curve at x = 1, 2 and 3. It tilts more each time, matching slopes 2, 4 and 6.
How to play
A typical round shows d/dx [4x3] at x=2, and you key in the derivative’s value there: 48. Chain and product rule levels want only the number in front: (3x + 1)5 differentiates to 15(3x + 1)4, so you type 15. Beat your rival with a correct answer and Broccoli attacks; the less time you took, the heavier the blow.
— Quick answers —
Derivative: the short FAQ
- What does d/dx mean?
- d/dx means “the derivative with respect to x”, an instruction to find how fast what follows changes as x changes. So d/dx [x3] = 3x2, read as “the derivative of x cubed is three x squared”. The d stands for a tiny difference, which is why d/dx looks like a slope: a change in height divided by a change in x.
- How do you differentiate a polynomial?
- You differentiate a polynomial one term at a time, using the power rule on each term. For 3x2 + 4x + 6, the 3x2 becomes 6x, the 4x becomes 4, and the 6 disappears, because a constant never changes. So the derivative is 6x + 4, and its value at x = 2 is 6 × 2 + 4 = 16.
- How do you remember the product rule?
- Remember the product rule as taking turns: differentiate the first factor while the second waits, then the second while the first waits, and add the two results. In symbols, (fg)′ = f′g + fg′. Check it on x2 · x3: it gives 2x · x3 + x2 · 3x2 = 5x4, exactly what you get by differentiating x5 directly.
- Why do I keep getting the chain rule wrong?
- Most chain rule errors come from forgetting the inside of the bracket. For (2x + 7)5, bringing down the 5 gives 5(2x + 7)4, but the inside, 2x + 7, also changes with x, at a rate of 2. Multiply by that 2 as well, and the derivative is 10(2x + 7)4. Leaving out the inner rate is the classic slip.
- Can a calculus teacher use this derivative game for free?
- A calculus teacher can, and it costs nothing: all six levels run in the browser of any school laptop or tablet, with no accounts or downloads. For a differentiation practice opener, draw y = x2 and ask groups for the slope between x = 3 and x = 4, then 3.5, then 3.1. Their answers, 7, 6.5 and 6.1, close in on 6, the derivative at 3. With the schools plan, priced per student, a teacher dashboard shows who is improving.
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